Tsuzuki: I’d say incorporating events from the manga and/or anime into the game was challenging. So if you think of this as taking place right around the Whole Cake Island arc, there won’t be any continuity clashes with developments in the manga or anime afterwards, and you can enjoy the story on its own, all the way through.Ĭan you talk about the challenges of crafting a story-rich RPG from such a long-running series? The general framework for that story was completed right about when the Whole Cake Island arc was published in the manga it’s written to have no inconsistencies if you play with that timeline in mind.Įven at the start of this project, we expected development to run long, so we were able to include dramatic turns in the adventure plot while still keeping the timeline straight. Tsuzuki: Development began on this game back in 2017, and we spent those first two years creating the main story that’s so crucial for an RPG. Why did you decide to set ONE PIECE ODYSSEY in this particular period of the timeline? ODYSSEY takes place in the second half of the Straw Hat Crew’s ongoing adventure, some time after they’ve become accustomed to their new powers and the New World. ONE PIECE continues to have a long run in both anime and manga. So this game is notable for allowing players to experience the adventures of the world of ONE PIECE, along with the escapades of the Straw Hat Crew after the last such game, ONE PIECE World Seeker. We thought a game that would let players have that same kind of experience would be a fitting title for the 25th anniversary. And now with modern hardware specs and tech, I think we’re depicting those adventures very well.Īlso, in the ONE PIECE series, the Straw Hat Crew encounter all kinds of mysteries on each new island they reach, kicking off one dramatic adventure after another. Tsuzuki: There hasn’t been an RPG covering the Straw Hat Crew’s adventures after the two-year time skip. How did the team approach making ONE PIECE ODYSSEY different from what came before? There's a long history of ONE PIECE video games, including a number of RPGs. In contrast, our main goal for ONE PIECE ODYSSEY was to create an RPG following the adventures of the Straw Hat Crew, set in a faithful recreation of the ONE PIECE world. Up until this point, ONE PIECE games have been heavy on action, with an emphasis on the exhilaration of all the moves and how cool the characters were. As we were thinking about what a ONE PIECE game that would thrill fans all over the world might look like, we heard from a lot of those fans that they wanted to enjoy more of ONE PIECE’s adventuring aspects. Katsuaki Tsuzuki, Main Producer of ONE PIECE ODYSSEY: ONE PIECE ODYSSEY started development as a title commemorating the 25th anniversary of the ONE PIECE series. With the ONE PIECE series celebrating its 25th anniversary, what were your major goals coming into the game? We talked with Bandai Namco Entertainment and development partner ILCA about bringing the Straw Hats’ vibrant abilities to life in an RPG, creating a new island for this pirate adventure, and capturing the spirit of Eiichiro Oda’s enduring masterpiece. These moments are tied together in a unique adventure featuring brand-new characters designed by Oda himself! On the mysterious island of Waford, players can take control of all of the Straw Hat Pirates and relive classic moments from ONE PIECE history. To celebrate the 25th anniversary of the series, Bandai Namco Entertainment developed ONE PIECE ODYSSEY, an RPG that’s also a loving homage to the series’ past. 25 years, 1076 chapters of manga, and a whopping 892 episodes of anime later, ONE PIECE is still going strong. Luffy and his growing crew of Straw Hat Pirates as they sail in search of the ultimate treasure, the One Piece. The series details the daring exploits of Monkey D. Back in July 1997, Eiichiro Oda published the first chapter of ONE PIECE in the pages of Weekly Shonen Jump.
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